Get equalizer points of frequency bands.
int GetEqualizerPoints(array<int> ^% FreqPointArray);
Parameters |
Description |
array<int> ^% FreqPointArray |
Reference to array of integers receiving frequency points for frequancy bands. You have frequency range from 0 Hz to SampleRate/2 Hz. One point will divide range into 2 bands, 2 points will divide range into 3 bands ... Caution: Function will resize this array to number of frequancy points. |
Number of frequency points.
New instance of interface has 10 default equalizer bands.
int FreqPoint[9] = {115, 240, 455, 800, 2000, 4500, 9000, 13000, 15000};
array<int> ^testeq = gcnew array<int>(1); int i; int num = player->GetEqualizerPoints(testeq); for(i = 0; i < num; i++) { MessageBox::Show(testeq[i].ToString ()); }
Copyright (c) 2010. Zoran Cindori - All rights reserved.
Web: http://libzplay.sourceforge.net/ Email: zcindori@inet.hr |